Combat

CONTENTS

(please click for your desired section)
Introduction
Combat Level
Combat Skills
Combat Skill Training
Special Attacks
Defenders
Weapon Types
Armour Types
Requirements


Introduction

Combat is, most likely, the most important skill in all of Runescape. Unless you are a skiller, combat is a big part of your character. It helps decide what monsters you can train on, who you can fight in the wilderness, and often your level of knowledge and skill in the game.

There are several skills, which will be explained, that decide your combat level. These skills play an important role in RuneScape; they are the cornerstone of pking, the focus of many mini-games and quests, and a big source of money and items for players.


Combat Level

Your combat level can range from level 3 to level 126. When you start out the game fresh off of tutorial island, you are level 3; but once you have accomplished level 99 in all of the combat skills but Prayer, which would need to be 98, you will be level 126. Depending on which level you are in between each of those levels you can gain or lose respect. The higher you are the more respect you will have, the lower the less respect you will have.

Other characters have, when you move your cursor over them, a name, a level, and a color. That level is their combat level, the higher it is the more combat efficient they are and the better they might do in a fight, unless they are a pure in which case it is unpredictable. The color shows how much higher or lower combat level they are. Anyone 7 combat levels less than your character will show up as a light green, anyone 7 levels higher will show up as a dark red. If someone is your level, they will appear as yellow. As a player approaches your level, their level will appear more yellow. A player that is just lower than you will be a yellow-green colour; someone just higher will be an orange.

Examples
Green -

Yellow -

Orange -

Red -

Your combat is determined by these factors:

  • Hit Points level and Defence level
  • Prayer level

And one of the following:

  • Attack level and Strength level
  • Ranged level
  • Magic level

As you level up in the combat skills, your combat level increases.


Combat Skills

There are seven combat skills which are the base of what your combat level is. Here they are with a brief overview of each skill.

Attack

Attack effects how accurate your character is with a weapon, it also allows your character to wield better weapons.

Strength

Increasing your strength skill will increase how much damage your character can hit with a weapon. Some weapons, armour, and agility obstacles require strength to use.

Defence

Defence increases your character's ability to dodge/block attacks, making them harder to hit. Armour requires a higher defence level to wear as the quality of the metal increases.

Hit Points

Your hit points, or HP, determine how much damage your character can take before (s)he dies. Death takes place when your character's HP drops to 0. Food can replenish your HP and can be vital for survival, making food and good armor vital in some situations.

Ranged

A better ranged level allows you to equip and use better bows, better armor, and other ranged equipment. Ranged is like attack and strength combined, a higher level allows you to hit higher with ranged weaponry and makes you more accurate with it.

Magic

Increasing a magic level allows you to equip better (magic) armor, gain access to better spells, and have better accuracy with spells. Spells have a set max hit so increasing a magic level does not increase your maximum damage dealt with spells. It does, however, increase the ability to defend against spells.

Prayer

Prayer is sort of a self-support magic-ish skill; your character prays to one of the three RuneScape gods, Saradomin, Guthix, or Zamorak, for aid in battle. By activating a prayer, depending on the prayer's effect, your character's stats are increased, whether it be attack, strength, defence, range, or magic, for as long as that prayer remains active. Some prayers have different effects, three being the protection prayers, which give defence and resistance to the chosen combat style.


Combat Skill Training

The basic prinicipal of training your combat skills is very simple; just attack something or someone. Depending on how much damage you inflict, you will receive a certain amount of experience for that skill. To train different skills you will first need to open the attack style menu whick looks like this:







The different buttons on the menu will customize how your character attacks. Depending on which attack style is selected, your character will use a different style of attack (accurate style, aggressive style, etc), use a different type of attack (stab, slash, crush, etc), and get xp in a different skill. For example, to train your strength, you would select the "aggressive" style. It is pretty self-explanatory.

Melee
Style Trains XP Formula
Accurate Attack (damage dealt) x 4
Aggressive Strength (damage dealt) x 4
Defensive Defence (damage dealt) x 4
Controlled All 3 skills (damage dealt) x 1.33
Ranged
Style Trains XP Formula
Accurate / Rapid Ranged (damage dealt) x 4
Longrange Ranged & Defence (damage dealt) x 2
Magic
Style Trains XP Formula
Accurate / Agressive Magic (Base Spell XP)* + (damage dealt) x 2
Defensive Magic & Defence (Base Spell XP) + (damage dealt) = Magic XP
Damage dealt = Defence XP
Any (melee, ranged or magic)
Style Trains XP Formula
Any Hitpoints (damage dealt) x 1.33

Looking at the table, you'll see that beside each attack style, it says what it trains. This is pretty self-explanatory, for example a "defensive" attack style will train your defence skill, and an accurate attack style trains your attack skill. For hitpoints, you will receive experience by dealing damage to an opponent with any attack style.


Special Attacks

Some weapons, and all dragon weapons, have special attacks available for them. There are many types of special attacks, from temporary boosts in stats, to strikes dealing extra damage. When you wield a weapon that has a special attack, and go to the attack styles menu, you should see this:







This is the special meter. When clicked on, your character should perform a special attack, granted you have enough energy. When a special attack is activated and used, a certain percent of the special meter will be drained. If part of the special meter is drained, it will slowly replenish its self until it is back at 100% of the meter.

Special Attacks are members only.


Defenders

When Jagex released the Warriors' Guild, they also released a set of new off-hand items, called defenders. These, which are acquired at the guild, are an "off-hand weapon", meaning that they are wielded in the shield slot.

Defenders give a decent defence bonus to melee attacks, but a low (negative) defence against ranged and melee attacks. However, they add a good melee attack bonus to your attacks, and make you much more effective in combat against enemies with a large defence bonus. Higher quality defenders will also give a moderate strength bonus. Note that defenders need both an attack and a defence level to use, the metal and levels match the bronze-dragon scale. All defenders give the same stats in attack and defence.


Weapon Types

To increase your character's combat efficiency, you must be able to weild and use better weapons. As the quality of the metal improves, weapons require a higher attack, and sometimes strength, level to use. Some weapons are faster than others, some have different attack styles, and some hit harder than others. It is important that you know what the differences are between weapons, and their different attributes and specialties.

Image Type Styles Speed
Dagger Stab, Slash
The dagger is the fastest melee weapon in the game, at the cost of power.
Members can poison daggers and thus make them more effective.
Axe Slash, Crush 5 out of 10
The axe is mainly used in woodcutting, but can be used as a weapon if
need be. It is slower than a dagger but is a little bit more powerful.
Mace Stab, Crush
The mace has the same speed of an axe and has about the same power. Maces, however,
have a bonus to prayer and can be decent in some situations. The dragon mace is better than normal
since it has a special attack which increases the damage dealt by quite a bit. Maces have a "controlled" attack style.
Sword Stab, Slash
Short swords, or swords, are slightly slower but more powerful than a dagger. Like the dagger, it has a
primary function of stab, but has a secondary slashing function. It has a "controlled" attack style.
Scimitar Stab, Slash
Though the scimitar can use a stabbing attack, it is much more of a slashing weapon. It has a "controlled"
attack style and is a fast, semi-powerful weapon. Scimitars are a very popular, and cheap, weapon.
Longsword Stab, Slash 5 out of 10
Longswords are a pretty balanced melee weapon. They have a decent power, a medium
speed, and are pretty cheap. The longsword is usually the first dragon weapon that new members buy.
Longswords have a "controlled" attack style.
Battle Axe Slash, Crush 4 out of 10
Slower, and more powerful, than the longsword, the battle axe makes a good weapon for a warrior.
It has a crushing attack which can be useful when attacking an opponent in platemail.
Warhammer Crush 4 out of 10
Warhammers have the same speed and power as a battleaxe, but they are a crush
only weapon. They make very good weapons when faced against an enemy clad in platemail.
Two-Handed Sword Slash, Crush 3 out of 10
The Two-Handed Sword, or "2h", is a very slow weapon. It makes up for the speed by its high
power and accuracy. As it is a two-handed weapon, you cannot use a shield when weilding it, and vice-versa.
It has a crushing function so it can stand up to platemail fairly well.
Claws Stab, Slash 6 out of 10
Claws have the speed of and, are slightly more powerful than, a dagger. However, they are
two-handed and are not poisonable. Unlike most rune weapons, the rune claws have a special attack. Claws are a member only item.
Spear Stab, Slash, Crush 5 out of 10
Spears are very versatile. Their stats are the same in all three attack styles, stab,
slash, and crush, and they have a "controlled" attack style. Spears are two-handed, and can be poisoned.
On completion of the Tai Bwo Wannai quest, you can use a special poison on spears. Spears are a member only item.
Halberd Stab, Slash 3 out of 10
Halberds are a very unique weapon. They are more accurate with the aggressive, slashing
attack style than they are with the accurate, stabbing attack style. Black and up halberds require
strength the weild, and they can attack from two spaces away, making them a very good weapon for
killing things at a range. Halberds are two-handed and are a member only item.


Armour Types

Along with the large, 5 star menu of weaponry there comes a selection of armour. Each piece has its own strengths and weaknesses. Learning what these strengths and weaknesses of armour can give you an advantage in a battle. Like weapons, you'll need a higher defence level to be able to wear armour made out of better types of metal.

Picture Name / Description
Helmets Helmets
There are generally two types of helmets in RuneScape, the full helmet and the medium helmet.
The full helmet offers better defensive bonuses and give slight decreases to rangers. The medium helmet
is a little less armoured than the full helmet, but rangers have no penalties from wearing these.
Shields Shields
Like helmets, there are two types of shields, square shields and kite shields. Square shields
have a good defence against stabbing and slashing attacks but have a low defence against crushing
attacks. The kite shield has a higher defence against slashing and crushing attacks, but a lower
defence against stabbing attacks. Note that you can't have a shield equipped at the same time as
a two-handed weapon, like the halberd. Magical staves are not considered two-handed and can be used
with shields or other off-hand weaponry.
Chainmail Chainmail
Chainmail is made out of small metal rings, and can absorb crushing and slashing attacks fairly
well. However, it provides with a lower defence against stab based attacks. Chainmail provides no
penalties for ranged attacks when worn.
Platemail Platemail
Platemail is a popular choice for warriors; it gives high defence to three of the most widely
used attacks, stab, slash, and ranged. Platemail gives a lower defence against crushing attacks,
and, being a metal armor, it has a bad defence against magic attacks.
Ranged armour Ranged armour
Ranged armour, leather through dragonhide, gives bonuses to ranged attack and defence. Dragonhide
armour is most noted for its high defence against magical attacks. Being able to wear dragonhide
armour can be valuable for a melee specialist since metal armour doesn't hold up to spells very well.
Magic armour Magic armour
Robes, while giving a high magic attack and defence, give no defencive bonus to melee and ranged attacks.
Some armor, such as Ahrim's and split bark, give some defence against melee attacks at the cost of a small
amount of magical stats. Note that neither give defence bonuses to ranged attacks.


Requirements


Attack

Type of Weapon Image Attack Level to Use
Bronze Bronze dagger 1
Iron Iron dagger 1
Steel Steel dagger 5
Black Black dagger 10
Mithril Mithril dagger 20
Adamant Adamant dagger 30
Rune Rune dagger 40
Granite* Granite Maul 50
Dragon* Dragon dagger 60

* Members only.

Defence

Type of Armour Image Defence Level to Use
Bronze Bronze med helm 1
Iron Iron med helm 1
Steel Steel med helm 5
Black Black med helm 10
Mithril Mithril med helm 20
Adamant Adamant med helm 30
Rune Rune med helm 40
Granite Granite shield 50
Dragon Dragon med helm 60
Elf Crystal** Elf Crystal 70

* Members only.

** Elf crystal also requires level 50 agility to use, and is members only.

Strength

Picture Weapon type Needed level
Black halberd Black halberd 5
Mithril halberd Mithril halberd 10
Adamant halberd Adamant halberd 15
Rune halberd Rune halberd 20
Granite Granite maul 50
TokTz-Ket-Om TzHaar-Ket-Om (Obsidian Maul) 60

All items are members only.